In a comment a while back, MA proposed a Forvm game of Risk. I'm okay with that except I find playing Risk to be more like playing Old Maid rather than poker. Or perhaps I should say, after playing Diplomacy, playing Risk is like switching to near beer after drinking bourbon.
With the sharp wits in this group, I'd suggest a game of Diplomacy. Back in the day I was a mediocre e-mail player of Diplomacy but I would gladly run a game as Master.
I have run a number of games and do a decent job and I have the software to map the results and could post periodic diaries with updates. I might need some technical help posting a .gif file with map results, at least at first.
Anyone interested? Any experienced back-stabbers? We need seven plus me as moderator.
In its catalog, Avalon Hill advertised Diplomacy as John F. Kennedy's and Henry Kissinger's favorite game. Dr. Kissinger described it as his favorite in an interview published in a games magazine. Walter Cronkite was also reported to be a fan of the game.
Game strategy (not a bad summary, IMHO):
Because numerical superiority is crucial to success, alliances are vital in Diplomacy. Each country is initially roughly equal in strength, so it is very difficult to gain territory except by attacking with the support of a neighbor. The excitement of the game is less in the tactics than in negotiation, coalition-building, and intrigue. Each player's social and interpersonal skills are at least as important to the game as the player's strategic abilities.
Diplomacy commands a respect among aficionados of multiplayer games similar to the respect accorded to chess among two-player games. Most multiplayer games can't help but involve coalition-building to some degree, but only in Diplomacy is the negotiation so critical and so multi-faceted. The game can't be won by going it alone, except in a last mad dash of aggression from a strong position. In the mean time one makes compromises and promises to one's allies while spreading fear and misinformation among one's enemies. And the attacking of one's allies (or the "stab") has a central role in the culture of Diplomacy. A stab can be crucial to victory, but may have negative repercussions in interpersonal relations.
This link is a must for fans of the game and others may enjoy refreshing the screen and reading a series of Machiavellian quotations that appear randomly at the top of the page.
if we did this, moves could be due once per week to allow adequate time to negotiate and plot.
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Oh, there are team tournaments as well We could advertise theforvm and forge web site unity at the same time. Seven of us could be a team playing against the world. And I mean the world.
I have met cool people on-line from Norway, Finland, Brazil and England and that is only in my games.